Quality of life improvements and bug fixes


Hi there, this is going to be mythe first update after release.

First, thanks to those who have downloaded the game! I hope you've been enjoying your time with Commander Tiberius Troubleson (btw remind me next time I make a game to choose a shorter name!)

And now the few things that have been fixed/improved.

IMPROVEMENTS

-Better player damaged visualization: Now, when the player character gets damaged, it will flash red. The "redness" amount and duration are affected by the amount of damage. More damage->more red-> longer red flash.


-Action queue during spell casting: If an Action (jump, dash, repel) is performed by the player a few miliseconds before the spell casting animation has finished, this Action will be queue up and performed right after the animation concludes. This makes casting spells feel more fluid and improves the responsiveness of the player character.

BUGS

-Voron Techniques: When an arsenal change ocured in a "Time freeze zone" and the Voron Techniques upgrade was equiped, the game could crash. That is fixed now.

-Mouse pointer dissapearing when editing arsenal:It now behaves correctly and the mouse will alwasy be visible if it is being used.

-Minor spelling mistakes and small tweaks.

Thank you for your time!

Please share and have fun!

Jos

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